Georges Hung
A daylit multi-level retail atrium with glazed shopfronts, a climbing wall, planted courtyard and people crossing the floor
A social hub on many levels. Shops, learning centres, cafés and places to play, stacked and linked by green terraces that step down to the street. People come for one thing, stay for another, and keep coming back to meet.Wanda Future Retail Centre, Concept. Design: Architecture Georges Hung. Image: Georges Hung.
Retail & leisure · September 2026 · 8 min read

Purpose of Arrival

Six shifts shaping the future of retail centres in the age of AI and demographic change.

Georges Hung

When an algorithm + app can do the shopping, a retail centre has to earn its reason.

The retail centre was built around a simple exchange: people travelled to find, compare and buy. AI is taking over that errand. Yet physical retail is not disappearing—close to four in five purchases still happen in a physical place. When in-chat checkout launched in 2025, it was withdrawn within six months. People were happy to let AI research their purchases. They were far less willing to let it decide.

My argument: the future retail centre will not be a place for transactions. It will be a place people choose to go—for what a screen cannot give, for the needs of every week, and for the company of others. I call this the reason to go.

Why now

Four forces are converging on physical retail. None is new on its own. Together, they change what a retail centre is for.

+693%
AI-referred traffic to US retail sites over the 2025 holidays. Discovery has moved upstream—what AI cannot read, it will not recommend.
> 50%
of US consumer spending comes from households over 50, while 63% of Saudi nationals are under 30. The same format cannot serve both.
1 in 6
people worldwide are affected by loneliness. Few places still offer free, safe, all-weather space to simply be together. The retail centre is one of them.
93 million
cross-border trips by Hong Kong residents in 2024, up 48%. Shoppers travel for value and experience; centres now compete with the whole region.

What the mixed-use retail story gets wrong

The post-pandemic consensus held that mixed-use centres—shaped by Gen Z, digitally integrated, rich in experience—would replace the traditional mall. Much of that is right. Three assumptions inside it need testing.

The question is not which generation to design for. It is how to serve all of them in the same visit.
A layered retail atrium with cafés, terraces, art figures and people meeting, browsing and lingering across several levels
Designed for the fiftieth visit — food, art, terraces and places to linger, not only places to buyAng’e Depot Pingshan Retail Centre, Shenzhen. Design: Architecture Georges Hung + Ho & Partners - HK+SZ. Image: Georges Hung.

Experience, properly understood

Almost every new centre claims “experience”. In practice the word means a tenant category, a spectacle or a mood-board adjective—all designed for the first visit. Spectacle depreciates; once seen, often first on a phone, there is little reason to return. Pine and Gilmore’s original idea was more precise: goods are the props, services the stage, and what people value is the memory. Understood that way, experience can be designed in seven spatial qualities.

Two questions replace the tagword: Would someone come back next Tuesday? Would they come without buying anything? Measure by repeat visits and dwell time, not by how often a place is photographed.

Retail itself shifts from purpose to ingredient—but the ingredient that binds the others. It moves from errand to choice, from inventory to theatre, and above all gives life to the ground floor: shops light the street after dark and put “eyes on the street”. The operator becomes an editor as well as a landlord. The centre survives; “retail” becomes its adjective.

Experience is not a feature added to a space. It is a quality of the whole sequence.
An open-air retail street between a converted brick warehouse and an iridescent facade, with trees, seating, market stalls and people strolling
A street gallery, not a mall — old and new fabric, public seating and room to socialise without spendingBytedance Innovation Centre, Shanghai. Design: Gensler-Shanghai (Design Director: Georges Hung). Image: Georges Hung.

Defining the reason to go

A place of exchange that offers what cannot be delivered, meets the needs of every week, welcomes every generation without requiring a purchase, is legible to people and machines alike, and can adapt as demand changes. Five tests separate a destination from a distribution point.

  1. PresenceDoes the centre offer what only happens in person—trying, tasting, repair, advice, performance, meeting?
  2. EverydayAre there anchors—food, health, services, learning—that bring people back every week?
  3. BelongingIs there comfortable, free-to-use space where every age, from toddler to great-grandparent, is welcome to stay?
  4. LegibilityCan people find their way easily, and can AI tools read accurate, live information on what the centre offers?
  5. AdaptabilityCan space change use, size and tenure without major structural work as demand shifts?

Six shifts

  1. From transaction to reason. People use AI to narrow choices, then want to decide themselves. Stores become smaller showrooms with more room for demonstration, fitting, personalisation, repair and workshops; stock moves behind the wall. Frontages show activity, not inventory.
  2. From search engine to answer engine. Legibility now has two audiences: people, who need clear wayfinding, and machines, which need a live data layer of tenants, stock, services, events and access. Treat that data as infrastructure, and give collection, returns and last-mile logistics a place in the plan.
  3. From one generation to every generation. Design for the least able visitor and everyone benefits. AEON MALL runs walking programmes and dementia-awareness training across its malls. In young markets, families, teenagers and evening life shape the brief. Test the plan with the oldest and youngest visitors.
  4. From anchor store to everyday anchors. Grocery, clinics, fitness, childcare, libraries and government services create a weekly habit and fill the quiet hours. A clinic above a market and a learning centre beside a food hall make the centre part of the neighbourhood.
  5. From mall to public realm. With one in six people lonely, free-to-use space is a public-health asset. Open-air streets, squares and rooftop gardens that stay open after the shops close—and, in hot climates, designed for the evening, when life in the Gulf moves outdoors.
  6. From fixed GLA to adaptive asset. Demand changes faster than buildings. Long spans, generous floor heights and separable servicing let floors become homes, clinics, classrooms or logistics. Pop-ups and incubator units keep the offer fresh and reduce vacancy risk.
Aerial view of an open-air retail district with green-roofed pavilions, winding paths, sculptures and crowds of people
From mall to public realm — open-air streets, green roofs and squares that stay open after the shops closeAng’e Depot Pingshan Retail Centre, Shenzhen. Design: Architecture Georges Hung + Ho & Partners - HK+SZ. Image: Georges Hung.

What this means

Owners & investors

  • Value centres on repeat visits and dwell time, not footfall alone.
  • Fund the data layer and the public realm as core assets.
  • Underwrite adaptability—a convertible centre carries less stranding risk.

Retailers & brands

  • Rebalance stores from inventory to service, advice and experience.
  • Keep product, stock and store data accurate and readable by AI.

Cities & planners

  • Treat centres as civic infrastructure; encourage health, learning and public services as anchors.
  • Secure public access, hours and seating through planning agreements.

Design teams

  • Design for the oldest and youngest visitor first.
  • Plan for the climate’s best hours, including the evening.
  • Specify structure and servicing for at least two future uses.

Worth the journey

For fifty years the retail centre was a machine for transactions. AI now finds the goods faster. What the algorithm cannot do is sit beside a friend, taste the food, ask the tailor, walk with a grandparent in the cool of the evening, or feel part of a crowd. Those are the reasons people will still go. The centres that thrive will be designed around them.

When an algorithm can run the errand, the centre has to give people a reason to go.

Write to Georges

To hello@georgeshung.com